package com.mundoa3;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.tools.imagepacker.TexturePacker2;
import com.badlogic.gdx.tools.imagepacker.TexturePacker2.Settings;

public class SpaceWarsDesktop {
	
	public static void main(String [] args){
		
		Settings settings = new Settings();
        settings.maxWidth = 512;
        settings.maxHeight = 512;
        TexturePacker2.process(settings, "images", "data", "game");

        new LwjglApplication(new SpaceWarsGame(), "Game", 240, 320, false);
        
	}
}
